chore: refactor new role rankings code
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
use revolt_database::{events::client::EventV1, util::{permissions::DatabasePermissionQuery, reference::Reference}, Database, PartialRole, User};
|
||||
use revolt_database::{events::client::EventV1, util::{permissions::DatabasePermissionQuery, reference::Reference}, Database, PartialRole, PartialServer, User};
|
||||
use revolt_permissions::{calculate_server_permissions, ChannelPermission};
|
||||
use rocket::{serde::json::Json, State};
|
||||
use revolt_result::{create_error, Result};
|
||||
@@ -35,49 +35,18 @@ pub async fn edit_role_ranks(
|
||||
if server.owner != user.id {
|
||||
let member_top_rank = query.get_member_rank();
|
||||
|
||||
// find all roles above the member which we should not be able to reorder
|
||||
let cant_modify = server.roles.clone()
|
||||
.into_iter()
|
||||
.filter(|(_, role)| if let Some(top_rank) = member_top_rank { role.rank <= top_rank } else { true })
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
// find all roles above the member which we should not be able to reorder then
|
||||
// check if any roles which we cant reorder have tried to been reordered
|
||||
if cant_modify.iter()
|
||||
.any(|(id, _)| {
|
||||
let existing_rank = existing_order.iter().position(|existing_id| id == existing_id);
|
||||
let new_rank = new_order.iter().position(|new_id| id == new_id);
|
||||
|
||||
existing_rank != new_rank
|
||||
})
|
||||
if server.roles
|
||||
.iter()
|
||||
.filter(|(_, role)| if let Some(top_rank) = member_top_rank { role.rank <= top_rank } else { true })
|
||||
.any(|(id, _)| existing_order.iter().position(|existing_id| id == existing_id) != new_order.iter().position(|new_id| id == new_id))
|
||||
{
|
||||
return Err(create_error!(NotElevated))
|
||||
}
|
||||
}
|
||||
|
||||
// update the roles which have had their rank changed
|
||||
for (role_id, role) in &mut server.roles {
|
||||
let new_rank = new_order.iter().position(|id| id == role_id).unwrap() as i64; // unwrap - we check if its in the data earlier on
|
||||
|
||||
if new_rank != role.rank {
|
||||
// cant use Role::update here because we dont want to publish seperate role update events
|
||||
let partial = PartialRole {
|
||||
rank: Some(new_rank),
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
db.update_role(&server.id, role_id, &partial, Vec::new()).await?;
|
||||
|
||||
role.apply_options(PartialRole {
|
||||
rank: Some(new_rank),
|
||||
..Default::default()
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// publish bulk update event
|
||||
EventV1::ServerRoleRanksUpdate {
|
||||
ranks: new_order
|
||||
}.p(server.id.clone()).await;
|
||||
server.update_role_rankings(db, new_order).await?;
|
||||
|
||||
Ok(Json(server.into()))
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user