chore: refactor new role rankings code

This commit is contained in:
Zomatree
2025-06-08 01:40:48 +01:00
committed by izzy
parent e00603f276
commit 77daf82b94
3 changed files with 55 additions and 46 deletions

View File

@@ -1,4 +1,4 @@
use std::{collections::HashSet, ops::BitXor, time::Duration};
use std::{collections::{HashMap, HashSet}, ops::BitXor, time::Duration};
use crate::{
mongodb::{
@@ -1167,6 +1167,19 @@ pub async fn run_migrations(db: &MongoDb, revision: i32) -> i32 {
if revision <= 41 {
info!("Running migration [revision 41 / 05-06-2025]: convert role ranks to uniform numbers.");
#[derive(Serialize, Deserialize, Clone)]
struct Role {
pub rank: i64,
}
#[derive(Serialize, Deserialize, Clone)]
struct Server {
#[serde(rename = "_id")]
pub id: String,
#[serde(default = "HashMap::<String, Role>::new")]
pub roles: HashMap<String, Role>,
}
let mut servers = db.db()
.collection::<Server>("servers")
.find(doc! {
@@ -1180,21 +1193,21 @@ pub async fn run_migrations(db: &MongoDb, revision: i32) -> i32 {
.filter_map(|s| async { s.ok() })
.boxed();
while let Some(mut server) = servers.next().await {
while let Some(server) = servers.next().await {
let mut ordered_roles = server.roles.clone().into_iter().collect::<Vec<_>>();
ordered_roles.sort_by(|(_, role_a), (_, role_b)| role_a.rank.cmp(&role_b.rank));
let ordered_roles = ordered_roles.into_iter().map(|(id, _)| id).collect::<Vec<_>>();
for (id, role) in server.roles.iter_mut() {
role.rank = ordered_roles.iter().position(|x| id == x).unwrap() as i64;
}
let mut doc = doc! {};
for id in server.roles.keys() {
doc.insert(format!("roles.{id}.rank"), ordered_roles.iter().position(|x| id == x).unwrap() as i64);
};
db.db().collection::<Server>("servers")
.update_one(
doc! { "_id": &server.id },
doc! { "$set": {
"roles": bson::to_bson(&server.roles).unwrap()
} }
doc! { "$set": doc }
)
.await
.unwrap();

View File

@@ -253,6 +253,33 @@ impl Server {
Err(create_error!(NotFound))
}
}
/// reorders the server's roles rankings
pub async fn update_role_rankings(&mut self, db: &Database, new_order: Vec<String>) -> Result<()> {
// new_order must always contain every role
debug_assert_eq!(self.roles.len(), new_order.len());
// set the role's ranks to the positions in the vec
for (rank, id) in new_order.iter().enumerate() {
self.roles.get_mut(id).unwrap().rank = rank as i64;
}
db.update_server(
&self.id,
&PartialServer {
roles: Some(self.roles.clone()),
..Default::default()
},
Vec::new()
).await?;
// publish bulk update event
EventV1::ServerRoleRanksUpdate {
ranks: new_order
}.p(self.id.clone()).await;
Ok(())
}
}
impl Role {

View File

@@ -1,4 +1,4 @@
use revolt_database::{events::client::EventV1, util::{permissions::DatabasePermissionQuery, reference::Reference}, Database, PartialRole, User};
use revolt_database::{events::client::EventV1, util::{permissions::DatabasePermissionQuery, reference::Reference}, Database, PartialRole, PartialServer, User};
use revolt_permissions::{calculate_server_permissions, ChannelPermission};
use rocket::{serde::json::Json, State};
use revolt_result::{create_error, Result};
@@ -35,49 +35,18 @@ pub async fn edit_role_ranks(
if server.owner != user.id {
let member_top_rank = query.get_member_rank();
// find all roles above the member which we should not be able to reorder
let cant_modify = server.roles.clone()
.into_iter()
.filter(|(_, role)| if let Some(top_rank) = member_top_rank { role.rank <= top_rank } else { true })
.collect::<Vec<_>>();
// find all roles above the member which we should not be able to reorder then
// check if any roles which we cant reorder have tried to been reordered
if cant_modify.iter()
.any(|(id, _)| {
let existing_rank = existing_order.iter().position(|existing_id| id == existing_id);
let new_rank = new_order.iter().position(|new_id| id == new_id);
existing_rank != new_rank
})
if server.roles
.iter()
.filter(|(_, role)| if let Some(top_rank) = member_top_rank { role.rank <= top_rank } else { true })
.any(|(id, _)| existing_order.iter().position(|existing_id| id == existing_id) != new_order.iter().position(|new_id| id == new_id))
{
return Err(create_error!(NotElevated))
}
}
// update the roles which have had their rank changed
for (role_id, role) in &mut server.roles {
let new_rank = new_order.iter().position(|id| id == role_id).unwrap() as i64; // unwrap - we check if its in the data earlier on
if new_rank != role.rank {
// cant use Role::update here because we dont want to publish seperate role update events
let partial = PartialRole {
rank: Some(new_rank),
..Default::default()
};
db.update_role(&server.id, role_id, &partial, Vec::new()).await?;
role.apply_options(PartialRole {
rank: Some(new_rank),
..Default::default()
});
}
}
// publish bulk update event
EventV1::ServerRoleRanksUpdate {
ranks: new_order
}.p(server.id.clone()).await;
server.update_role_rankings(db, new_order).await?;
Ok(Json(server.into()))
}