hmc_site_source/content/english/seattle/index.md

5.5 KiB

title subtitle image layout event_dates registration_date venue_name venue_address event_format event_features coming_soon_text coming_soon_description initial_speakers trade_show enable_newsletter newsletter_link enable_discord discord_link enable_cfp cfp_link cfp_deadline show_previous previous_events show_description
Handmade Seattle 2025 The West Coast's mini conference for systems programmers. /images/hms/seattle-dark-mode.svg event Saturday December 6th, 2025 December 1st, 2025 One Bite Cafe (2-5PM) 1026 NE 65th St, Seattle, WA 98115 Fully Hybrid
In-person & online attendance options
3 days of technical talks & workshops
Trade show with industry exhibitors
Live coding sessions
Networking opportunities
Schedule is Ready Scroll below to learn of presentations, venue, and how it all works!
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Abner Coimbre The 2026 Roadmap Handmade Cities /images/people/abner.jpg
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Benjamin Thompson Math PhD turned Puzzle Designer Cornell University /images/people/thompson.webp
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Caspar Full-time Solo Gamedev Slow Rush Studios /images/companies/slow-rush-logo.webp
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This is You Audience members demo projects
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true Trade Show & Job Fair Connect with companies seeking handmade talent. Our trade show features booths from tech companies and studios looking for skilled low-level programmers. December 6-7, 2025
true /newsletter true https://handmadecities.com/discord true mailto:submissions@handmadecities.com August 15, 2025 true
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2024 /seattle/2024
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2023 /seattle/2023
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2022 /seattle/2022
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Saturday Schedule (Seattle Timezone)

  • [2:00 - 2:30PM] Snack and drinks: order some food to support this family shop!
  • [2:30 - 3:00PM] The 2026 Roadmap: Handmade Cities is no longer running conferences. Abner lays out his plans for a future of decentralized, offline meetups.
  • [3:00 - 3:30PM] The Multiplayer Sandpit by Caspar: How I got sucked into making a networked falling sand game. Caspar's demo video is "A dramatic re-enactment of how briefly revisiting a childhood dream escalated into a full time obsession for 2 years (and counting). Featuring a custom engine written in Rust using Macroquad as a platform abstraction, with cross-platform and in-browser multiplayer."
  • [3:30 - 4:00PM] Untitled Cube Game: Explore the consequences of a very intuitive, but very deep, rule. Demo video by Benjamin Thompson. "Have fond memories of Bloxorz? Enjoyed what you played of Stephen's Sausage Roll? Interested in games with combinatorial explosions? We present a cube-rolling puzzle game that explores a single intuitive rule with a lot of consequences. Inspired by mathematics, and programmed from scratch in Zig."
  • [4:00 - 5:00PM] Audience Projects: At every Seattle event we let members of the audience take to the stage and show off their creations, or discuss a programming topic near-and-dear to their heart. This could be YOU, so make sure to email abner@handmadecities.com and request an RSVP link.
  • [5:00 - 8:00PM] Seattle After Dark: This is optional! Our tradition is to go out for pizza followed by drinks at the pub. During dinner we tend to get spicier with our takes on the software industry, and by the time we hit the pub all bets are off. (We remain civil all throughout.)

About the Venue

The new venue is One Bite Cafe in Seattle, a family-owned shop that loves Handmade Cities. If you're downtown you should take the Seattle light rail up to Roosevelt Station - our venue is right next to it.

One Bite is on the smaller side, so if the RSVP list shows we're too many programmers, then we relocate to Third Place Books (Ravenna, Seattle) which is within walking distance. Third Place knows us too because we host co-working sessions there.

P.S. Subscribe to the Seattle mailing list in case the location changes. If you don't get an email and/or this website doesn't change by Friday night, you can feel certain we're sticking to One Bite Cafe. You can always reach out at abner@handmadecities.com as Abner will have notifications on full blast.

In-Person vs Remote

Abner's 2026 roadmap and audience projects will occur in person. Caspar and Benjamin are Australian independent gamedevs, and due to the difficulties of traveling to the United States, cannot join us in person. We will play their demo videos followed by Q&A sessions: they are beaming in remotely.

Existing Ticket Holders

Ticket holders need not RSVP anywhere. Simply come to the shop and show your ticket, found under the General Admission email. You'll receive priority seating. Those who would prefer a refund due to our downsizing can email me as discussed in Winding Down.

The same holds true for online ticket holders: reach out to us if you'd like to request a refund. Note that we're no longer live-streaming Handmade Seattle, although we will make efforts to record.