Files
handmade-revolt-backend/crates/quark/src/presence/mod.rs
2023-01-03 21:06:43 +00:00

163 lines
5.2 KiB
Rust

use std::collections::HashSet;
use redis_kiss::{get_connection, AsyncCommands};
mod entry;
mod operations;
use entry::{PresenceEntry, PresenceOp};
use operations::{
__add_to_set_sessions, __delete_key_presence_entry, __get_key_presence_entry,
__get_set_sessions, __remove_from_set_sessions, __set_key_presence_entry,
};
use crate::presence::operations::__delete_set_sessions;
use self::entry::REGION_KEY;
/// Create a new presence session, returns the ID of this session
pub async fn presence_create_session(user_id: &str, flags: u8) -> (bool, u8) {
info!("Creating a presence session for {user_id} with flags {flags}");
// Try to find the presence entry for this user.
let mut conn = get_connection().await.unwrap();
let mut entry: Vec<PresenceEntry> = __get_key_presence_entry(&mut conn, user_id)
.await
.unwrap_or_default();
// Return whether this was the first session.
let was_empty = entry.is_empty();
info!("User ID {} just came online.", &user_id);
// Generate session ID and push new entry.
let session_id = entry.find_next_id();
entry.push(PresenceEntry::from(session_id, flags));
__set_key_presence_entry(&mut conn, user_id, entry).await;
// Add to region set in case of failure.
__add_to_set_sessions(&mut conn, &*REGION_KEY, user_id, session_id).await;
(was_empty, session_id)
}
/// Delete existing presence session
pub async fn presence_delete_session(user_id: &str, session_id: u8) -> bool {
presence_delete_session_internal(user_id, session_id, false).await
}
/// Delete existing presence session (but also choose whether to skip region)
async fn presence_delete_session_internal(
user_id: &str,
session_id: u8,
skip_region: bool,
) -> bool {
info!("Deleting presence session for {user_id} with id {session_id}");
// Return whether this was the last session.
let mut is_empty = false;
// Only continue if we can actually find one.
let mut conn = get_connection().await.unwrap();
let entry: Option<Vec<PresenceEntry>> = __get_key_presence_entry(&mut conn, user_id).await;
if let Some(entry) = entry {
let entries = entry
.into_iter()
.filter(|x| x.session_id != session_id)
.collect::<Vec<PresenceEntry>>();
// If entry is empty, then just delete it.
if entries.is_empty() {
__delete_key_presence_entry(&mut conn, user_id).await;
is_empty = true;
} else {
__set_key_presence_entry(&mut conn, user_id, entries).await;
}
// Remove from region set.
if !skip_region {
__remove_from_set_sessions(&mut conn, &*REGION_KEY, user_id, session_id).await;
}
}
if is_empty {
info!("User ID {} just went offline.", &user_id);
}
is_empty
}
/// Check whether a given user ID is online
pub async fn presence_is_online(user_id: &str) -> bool {
if let Ok(mut conn) = get_connection().await {
conn.exists(user_id).await.unwrap_or(false)
} else {
false
}
}
/// Check whether a set of users is online, returns a set of the online user IDs
pub async fn presence_filter_online(user_ids: &'_ [String]) -> HashSet<String> {
// Ignore empty list immediately, to save time.
let mut set = HashSet::new();
if user_ids.is_empty() {
return set;
}
// We need to handle a special case where only one is present
// as for some reason or another, Redis does not like us sending
// a list of just one ID to the server.
if user_ids.len() == 1 {
if presence_is_online(&user_ids[0]).await {
set.insert(user_ids[0].to_string());
}
return set;
}
// Otherwise, go ahead as normal.
if let Ok(mut conn) = get_connection().await {
let data: Vec<Option<Vec<u8>>> = conn.get(user_ids).await.unwrap_or_default();
if data.is_empty() {
return set;
}
// We filter known values to figure out who is online.
for i in 0..user_ids.len() {
if data[i].is_some() {
set.insert(user_ids[i].to_string());
}
}
}
set
}
/// Reset any stale presence data
pub async fn presence_clear_region(region_id: Option<&str>) {
let region_id = region_id.unwrap_or(&*REGION_KEY);
let mut conn = get_connection().await.expect("Redis connection");
let sessions = __get_set_sessions(&mut conn, region_id).await;
if !sessions.is_empty() {
info!(
"Cleaning up {} sessions, this may take a while...",
sessions.len()
);
// Iterate and delete each session, this will
// also send out any relevant events.
for session in sessions {
let parts = session.split(':').collect::<Vec<&str>>();
if let (Some(user_id), Some(session_id)) = (parts.first(), parts.get(1)) {
if let Ok(session_id) = session_id.parse() {
presence_delete_session_internal(user_id, session_id, true).await;
}
}
}
// Then clear the set in Redis.
__delete_set_sessions(&mut conn, region_id).await;
info!("Clean up complete.");
}
}