mirror of
https://github.com/stoatchat/stoatchat.git
synced 2026-07-14 13:36:59 +00:00
253 lines
13 KiB
Rust
253 lines
13 KiB
Rust
use std::net::SocketAddr;
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use futures::{channel::oneshot, pin_mut, select, FutureExt, SinkExt, StreamExt, TryStreamExt};
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use revolt_presence::{create_session, delete_session};
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use revolt_quark::{
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events::{
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client::EventV1,
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server::ClientMessage,
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state::{State, SubscriptionStateChange},
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},
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models::{user::UserHint, User},
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redis_kiss, Database,
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};
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use async_std::{net::TcpStream, sync::Mutex, task};
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use crate::config::WebsocketHandshakeCallback;
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/// Spawn a new WebSocket client worker given access to the database,
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/// the relevant TCP stream and the remote address of the client.
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pub fn spawn_client(db: &'static Database, stream: TcpStream, addr: SocketAddr) {
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// Spawn a new Async task to work on.
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task::spawn(async move {
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info!("User connected from {addr:?}");
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// Upgrade the TCP connection to a WebSocket connection.
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// In this process, we also parse any additional parameters given.
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// e.g. wss://example.com?format=json&version=1
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let (sender, receiver) = oneshot::channel();
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if let Ok(ws) = async_tungstenite::accept_hdr_async_with_config(
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stream,
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WebsocketHandshakeCallback::from(sender),
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None,
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)
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.await
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{
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// Verify we've received a valid config, otherwise we should just drop the connection.
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if let Ok(mut config) = receiver.await {
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info!(
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"User {addr:?} provided protocol configuration (version = {}, format = {:?})",
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config.get_protocol_version(),
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config.get_protocol_format()
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);
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// Split the socket for simultaneously read and write.
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let (write, mut read) = ws.split();
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let write = Mutex::new(write);
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// If the user has not provided authentication, request information.
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if config.get_session_token().is_none() {
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'outer: while let Ok(message) = read.try_next().await {
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if let Ok(ClientMessage::Authenticate { token }) =
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config.decode(message.as_ref().unwrap())
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{
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config.set_session_token(token);
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break 'outer;
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}
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}
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}
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// Try to authenticate the user.
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if let Some(token) = config.get_session_token().as_ref() {
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match User::from_token(db, token, UserHint::Any).await {
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Ok(user) => {
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info!("User {addr:?} authenticated as @{}", user.username);
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// Create local state.
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let mut state = State::from(user);
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let user_id = state.cache.user_id.clone();
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// Create presence session.
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let (first_session, session_id) = create_session(&user_id, 0).await;
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// Notify socket we have authenticated.
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write
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.lock()
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.await
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.send(config.encode(&EventV1::Authenticated))
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.await
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.ok();
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// Download required data to local cache and send Ready payload.
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if let Ok(ready_payload) = state.generate_ready_payload(db).await {
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write
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.lock()
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.await
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.send(config.encode(&ready_payload))
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.await
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.ok();
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// If this was the first session, notify other users that we just went online.
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if first_session {
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state.broadcast_presence_change(true).await;
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}
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// Create a PubSub connection to poll on.
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let listener = async {
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if let Ok(mut conn) = redis_kiss::open_pubsub_connection().await
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{
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loop {
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// Check for state changes for subscriptions.
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match state.apply_state() {
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SubscriptionStateChange::Reset => {
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for id in state.iter_subscriptions() {
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conn.subscribe(id).await.unwrap();
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}
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#[cfg(debug_assertions)]
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info!("{addr:?} has reset their subscriptions");
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}
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SubscriptionStateChange::Change { add, remove } => {
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for id in remove {
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#[cfg(debug_assertions)]
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info!("{addr:?} unsubscribing from {id}");
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conn.unsubscribe(id).await.unwrap();
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}
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for id in add {
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#[cfg(debug_assertions)]
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info!("{addr:?} subscribing to {id}");
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conn.subscribe(id).await.unwrap();
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}
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}
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SubscriptionStateChange::None => {}
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}
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// * Debug logging of current subscriptions.
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/*#[cfg(debug_assertions)]
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info!(
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"User {addr:?} is subscribed to {:?}",
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state
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.iter_subscriptions()
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.collect::<Vec<&String>>()
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);*/
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// Handle incoming events.
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match conn.on_message().next().await.map(|item| {
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(
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item.get_channel_name().to_string(),
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redis_kiss::decode_payload::<EventV1>(&item),
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)
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}) {
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Some((channel, item)) => {
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if let Ok(mut event) = item {
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if state
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.handle_incoming_event_v1(
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db, &mut event,
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)
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.await
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&& write.lock().await
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.send(config.encode(&event))
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.await
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.is_err()
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{
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break;
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}
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} else {
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warn!("Failed to deserialise an event for {channel}!");
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}
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}
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// No more data, assume we disconnected or otherwise
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// something bad occurred, so disconnect user.
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None => break,
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}
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}
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}
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}
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.fuse();
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// Read from WebSocket stream.
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let worker =
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async {
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while let Ok(Some(msg)) = read.try_next().await {
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if let Ok(payload) = config.decode(&msg) {
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match payload {
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ClientMessage::BeginTyping { channel } => {
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EventV1::ChannelStartTyping {
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id: channel.clone(),
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user: user_id.clone(),
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}
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.p(channel.clone())
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.await;
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}
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ClientMessage::EndTyping { channel } => {
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EventV1::ChannelStopTyping {
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id: channel.clone(),
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user: user_id.clone(),
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}
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.p(channel.clone())
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.await;
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}
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ClientMessage::Ping { data, responded } => {
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if responded.is_none() {
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write
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.lock()
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.await
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.send(config.encode(
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&EventV1::Pong { data },
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))
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.await
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.ok();
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}
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}
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_ => {}
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}
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}
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}
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}
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.fuse();
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// Pin both tasks.
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pin_mut!(listener, worker);
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// Wait for either disconnect or for listener to die.
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select!(
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() = listener => {},
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() = worker => {}
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);
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// * Combine the streams back once we are ready to disconnect.
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/* ws = read.reunite(write).unwrap(); */
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}
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// Clean up presence session.
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let last_session = delete_session(&user_id, session_id).await;
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// If this was the last session, notify other users that we just went offline.
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if last_session {
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state.broadcast_presence_change(false).await;
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}
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}
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Err(err) => {
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write.lock().await.send(config.encode(&err)).await.ok();
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}
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}
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}
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}
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// * Disconnect the WebSocket if it isn't already.
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/*ws.close(Some(CloseFrame {
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code: CloseCode::Normal,
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reason: std::borrow::Cow::from(""),
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}))
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.await
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.unwrap();*/
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}
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info!("User disconnected from {addr:?}");
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});
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}
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