Files
stoatchat/crates/bonfire/src/websocket.rs
2023-04-22 20:01:23 +01:00

253 lines
13 KiB
Rust

use std::net::SocketAddr;
use futures::{channel::oneshot, pin_mut, select, FutureExt, SinkExt, StreamExt, TryStreamExt};
use revolt_presence::{create_session, delete_session};
use revolt_quark::{
events::{
client::EventV1,
server::ClientMessage,
state::{State, SubscriptionStateChange},
},
models::{user::UserHint, User},
redis_kiss, Database,
};
use async_std::{net::TcpStream, sync::Mutex, task};
use crate::config::WebsocketHandshakeCallback;
/// Spawn a new WebSocket client worker given access to the database,
/// the relevant TCP stream and the remote address of the client.
pub fn spawn_client(db: &'static Database, stream: TcpStream, addr: SocketAddr) {
// Spawn a new Async task to work on.
task::spawn(async move {
info!("User connected from {addr:?}");
// Upgrade the TCP connection to a WebSocket connection.
// In this process, we also parse any additional parameters given.
// e.g. wss://example.com?format=json&version=1
let (sender, receiver) = oneshot::channel();
if let Ok(ws) = async_tungstenite::accept_hdr_async_with_config(
stream,
WebsocketHandshakeCallback::from(sender),
None,
)
.await
{
// Verify we've received a valid config, otherwise we should just drop the connection.
if let Ok(mut config) = receiver.await {
info!(
"User {addr:?} provided protocol configuration (version = {}, format = {:?})",
config.get_protocol_version(),
config.get_protocol_format()
);
// Split the socket for simultaneously read and write.
let (write, mut read) = ws.split();
let write = Mutex::new(write);
// If the user has not provided authentication, request information.
if config.get_session_token().is_none() {
'outer: while let Ok(message) = read.try_next().await {
if let Ok(ClientMessage::Authenticate { token }) =
config.decode(message.as_ref().unwrap())
{
config.set_session_token(token);
break 'outer;
}
}
}
// Try to authenticate the user.
if let Some(token) = config.get_session_token().as_ref() {
match User::from_token(db, token, UserHint::Any).await {
Ok(user) => {
info!("User {addr:?} authenticated as @{}", user.username);
// Create local state.
let mut state = State::from(user);
let user_id = state.cache.user_id.clone();
// Create presence session.
let (first_session, session_id) = create_session(&user_id, 0).await;
// Notify socket we have authenticated.
write
.lock()
.await
.send(config.encode(&EventV1::Authenticated))
.await
.ok();
// Download required data to local cache and send Ready payload.
if let Ok(ready_payload) = state.generate_ready_payload(db).await {
write
.lock()
.await
.send(config.encode(&ready_payload))
.await
.ok();
// If this was the first session, notify other users that we just went online.
if first_session {
state.broadcast_presence_change(true).await;
}
// Create a PubSub connection to poll on.
let listener = async {
if let Ok(mut conn) = redis_kiss::open_pubsub_connection().await
{
loop {
// Check for state changes for subscriptions.
match state.apply_state() {
SubscriptionStateChange::Reset => {
for id in state.iter_subscriptions() {
conn.subscribe(id).await.unwrap();
}
#[cfg(debug_assertions)]
info!("{addr:?} has reset their subscriptions");
}
SubscriptionStateChange::Change { add, remove } => {
for id in remove {
#[cfg(debug_assertions)]
info!("{addr:?} unsubscribing from {id}");
conn.unsubscribe(id).await.unwrap();
}
for id in add {
#[cfg(debug_assertions)]
info!("{addr:?} subscribing to {id}");
conn.subscribe(id).await.unwrap();
}
}
SubscriptionStateChange::None => {}
}
// * Debug logging of current subscriptions.
/*#[cfg(debug_assertions)]
info!(
"User {addr:?} is subscribed to {:?}",
state
.iter_subscriptions()
.collect::<Vec<&String>>()
);*/
// Handle incoming events.
match conn.on_message().next().await.map(|item| {
(
item.get_channel_name().to_string(),
redis_kiss::decode_payload::<EventV1>(&item),
)
}) {
Some((channel, item)) => {
if let Ok(mut event) = item {
if state
.handle_incoming_event_v1(
db, &mut event,
)
.await
&& write.lock().await
.send(config.encode(&event))
.await
.is_err()
{
break;
}
} else {
warn!("Failed to deserialise an event for {channel}!");
}
}
// No more data, assume we disconnected or otherwise
// something bad occurred, so disconnect user.
None => break,
}
}
}
}
.fuse();
// Read from WebSocket stream.
let worker =
async {
while let Ok(Some(msg)) = read.try_next().await {
if let Ok(payload) = config.decode(&msg) {
match payload {
ClientMessage::BeginTyping { channel } => {
EventV1::ChannelStartTyping {
id: channel.clone(),
user: user_id.clone(),
}
.p(channel.clone())
.await;
}
ClientMessage::EndTyping { channel } => {
EventV1::ChannelStopTyping {
id: channel.clone(),
user: user_id.clone(),
}
.p(channel.clone())
.await;
}
ClientMessage::Ping { data, responded } => {
if responded.is_none() {
write
.lock()
.await
.send(config.encode(
&EventV1::Pong { data },
))
.await
.ok();
}
}
_ => {}
}
}
}
}
.fuse();
// Pin both tasks.
pin_mut!(listener, worker);
// Wait for either disconnect or for listener to die.
select!(
() = listener => {},
() = worker => {}
);
// * Combine the streams back once we are ready to disconnect.
/* ws = read.reunite(write).unwrap(); */
}
// Clean up presence session.
let last_session = delete_session(&user_id, session_id).await;
// If this was the last session, notify other users that we just went offline.
if last_session {
state.broadcast_presence_change(false).await;
}
}
Err(err) => {
write.lock().await.send(config.encode(&err)).await.ok();
}
}
}
}
// * Disconnect the WebSocket if it isn't already.
/*ws.close(Some(CloseFrame {
code: CloseCode::Normal,
reason: std::borrow::Cow::from(""),
}))
.await
.unwrap();*/
}
info!("User disconnected from {addr:?}");
});
}