use crate::{ChannelType, Override, RelationshipStatus}; #[async_trait] pub trait PermissionQuery { // * For calculating user permission /// Is our perspective user privileged? async fn are_we_privileged(&mut self) -> bool; /// Is our perspective user a bot? async fn are_we_a_bot(&mut self) -> bool; /// Is our perspective user and the currently selected user the same? async fn are_the_users_same(&mut self) -> bool; /// Get the relationship with have with the currently selected user async fn user_relationship(&mut self) -> RelationshipStatus; /// Whether the currently selected user is a bot async fn user_is_bot(&mut self) -> bool; /// Do we have a mutual connection with the currently selected user? async fn have_mutual_connection(&mut self) -> bool; // * For calculating server permission /// Is our perspective user the server's owner? async fn are_we_server_owner(&mut self) -> bool; /// Is our perspective user a member of the server? async fn are_we_a_member(&mut self) -> bool; /// Get default server permission async fn get_default_server_permissions(&mut self) -> u64; /// Get the ordered role overrides (from lowest to highest) for this member in this server async fn get_our_server_role_overrides(&mut self) -> Vec; /// Is our perspective user timed out on this server? async fn are_we_timed_out(&mut self) -> bool; // * For calculating channel permission /// Get the type of the channel async fn get_channel_type(&mut self) -> ChannelType; /// Get the default channel permissions /// Group channel defaults should be mapped to an allow-only override async fn get_default_channel_permissions(&mut self) -> Override; /// Get the ordered role overrides (from lowest to highest) for this member in this channel async fn get_our_channel_role_overrides(&mut self) -> Vec; /// Do we own this group or saved messages channel if it is one of those? async fn do_we_own_the_channel(&mut self) -> bool; /// Are we a recipient of this channel? async fn are_we_part_of_the_channel(&mut self) -> bool; /// Set the current user as the recipient of this channel /// (this will only ever be called for DirectMessage channels, use unimplemented!() for other code paths) async fn set_recipient_as_user(&mut self); /// Set the current server as the server owning this channel /// (this will only ever be called for server channels, use unimplemented!() for other code paths) async fn set_server_from_channel(&mut self); }