+++ title="Dante's Cowboy" mediatype="demo" conference="Handmade Seattle 2023" [[videos]] title="Dante's Cowboy" embed="https://player.vimeo.com/video/887507366?h=afa202625d" service="vimeo" download_link="https://vimeo.com/887507366/afa202625d" [[videos]] title="Dante's Cowboy - Q&A" embed="https://player.vimeo.com/video/887531704?h=2589b152d6" service="vimeo" download_link="https://vimeo.com/887531704/2589b152d6" [[speakers]] name="Cameron Reikes (Creikey)" bio="" image="" +++ #### AI-driven characters act and speak in dramatic concert with the player. A unique narrative emerges on every playthrough: build or break relationships that directly affect the outcome of the game. Expect lightning-quick load times on mobile, desktop and the web! Dante’s Cowboy is written from scratch in C. Development is done on native desktop with native tools: [RemedyBG](https://remedybg.itch.io/remedybg) and MSVC, while production in the web leverages Emscripten. We are cross-platform thanks to the [Sokol](https://github.com/floooh/sokol) headers.