diff --git a/content/english/media/boston-2023/a-definitive-guide-to-n64-modding.md b/content/english/media/boston-2023/a-definitive-guide-to-n64-modding.md index 015a91d..2e6b122 100644 --- a/content/english/media/boston-2023/a-definitive-guide-to-n64-modding.md +++ b/content/english/media/boston-2023/a-definitive-guide-to-n64-modding.md @@ -2,7 +2,11 @@ title="A Definitive Guide to N64 Modding" mediatype="talk" conference="boston-2023" -description="" +description=""" +The legendary Kaze Emanuar is famous for playing fire with Nintendo’s IP. Handmade Boston is 100% indie +so we’ll take the risk and welcome his teachings with open arms. +""" +thumbnail="/images/image-placeholder-16x9.png" [[videos]] title="A Definitive Guide To N64 Modding" diff --git a/content/english/media/boston-2023/appraise-the-classics.md b/content/english/media/boston-2023/appraise-the-classics.md index 2e20837..4042f5e 100644 --- a/content/english/media/boston-2023/appraise-the-classics.md +++ b/content/english/media/boston-2023/appraise-the-classics.md @@ -2,7 +2,11 @@ title="Appraise The Classics" mediatype="talk" conference="boston-2023" -description="" +description=""" +Jasper is renowned in the industry for breaking down large systems and understanding the ingenuity of +creative work. Now it’s your turn to do the same! +""" +thumbnail="/images/image-placeholder-16x9.png" [[videos]] title="Appraise The Classics" diff --git a/content/english/media/boston-2023/enter-the-arena.md b/content/english/media/boston-2023/enter-the-arena.md index a60372c..7d11d8b 100644 --- a/content/english/media/boston-2023/enter-the-arena.md +++ b/content/english/media/boston-2023/enter-the-arena.md @@ -2,7 +2,11 @@ title="Enter The Arena" mediatype="talk" conference="boston-2023" -description="" +description=""" +Ryan Fleury is among the few who’s cracked the code to write programs in C while virtually eliminating +all memory errors. Come learn that superpower with us. +""" +thumbnail="/images/image-placeholder-16x9.png" [[videos]] title="Enter The Arena" diff --git a/content/english/media/boston-2023/errors-and-compilers.md b/content/english/media/boston-2023/errors-and-compilers.md index ab3a881..f71e21f 100644 --- a/content/english/media/boston-2023/errors-and-compilers.md +++ b/content/english/media/boston-2023/errors-and-compilers.md @@ -2,7 +2,13 @@ title="Errors & Compilers" mediatype="talk" conference="boston-2023" -description="" +description=""" +Martins is an engineer at Epic Games / RAD Game Tools, and a famous figure in the Handmade community. +The majority of all technical questions are answered by him – often called a true programming wizard. + +What does it take to troubleshoot issues like Martins? +""" +thumbnail="/images/image-placeholder-16x9.png" [[videos]] title="Errors & Compilers" diff --git a/content/english/media/boston-2023/the-future-of-terminals.md b/content/english/media/boston-2023/the-future-of-terminals.md index 6decfd4..9d15569 100644 --- a/content/english/media/boston-2023/the-future-of-terminals.md +++ b/content/english/media/boston-2023/the-future-of-terminals.md @@ -2,7 +2,11 @@ title="The Future of Terminals" mediatype="chat" conference="boston-2023" -description="" +description=""" +Abner Coimbre and Mitchell Hashimoto have explored terminals deeply so they sit down to discuss their +terminal projects. Anyone who joins Handmade Boston is automatically enrolled to Abner’s Terminal Click closed beta. +""" +thumbnail="/images/image-placeholder-16x9.png" [[videos]] title="The Future of Terminals" diff --git a/content/english/media/boston-2023/the-path-to-raylib.md b/content/english/media/boston-2023/the-path-to-raylib.md index 5ef6a6b..65e5071 100644 --- a/content/english/media/boston-2023/the-path-to-raylib.md +++ b/content/english/media/boston-2023/the-path-to-raylib.md @@ -1,8 +1,15 @@ +++ title="The Path To Raylib" mediatype="talk" -conference="Handmade Boston 2023" -description="" +conference="boston-2023" +description=""" +Raylib became the second most popular repository on GitHub. This open-source library has received large +grants, awards, and critical acclaim across the industry. + +Ramón Santamaría now wishes to share his battle scars in the hopes you’ll adopt the tips & tricks used +to ship Handmade software. +""" +thumbnail="/images/image-placeholder-16x9.png" [[videos]] title="The Path To Raylib" diff --git a/content/english/media/boston-2023/why-cant-you-multiply-vectors.md b/content/english/media/boston-2023/why-cant-you-multiply-vectors.md index d3eb48f..3a0a9af 100644 --- a/content/english/media/boston-2023/why-cant-you-multiply-vectors.md +++ b/content/english/media/boston-2023/why-cant-you-multiply-vectors.md @@ -2,7 +2,11 @@ title="Why Can't You Multiply Vectors?" mediatype="talk" conference="boston-2023" -description="" +description=""" +Freya Holmér‘s deep expertise in tech art and math allows her to create stunning visuals and products. +Follow her in a quest that opens up your math horizons. +""" +thumbnail="/images/image-placeholder-16x9.png" [[notes]] type="notice" diff --git a/content/english/media/boston-2024/_index.md b/content/english/media/boston-2024/_index.md new file mode 100644 index 0000000..6207b83 --- /dev/null +++ b/content/english/media/boston-2024/_index.md @@ -0,0 +1,14 @@ ++++ +title="Handmade Boston 2024" +date="2024-08-09T09:00:00-04:00" +enddate="2024-08-10T18:00:00-04:00" + +[[notes]] +type="notice" +text=""" +**We are procesing the videos!!!** + +Try again soon +""" ++++ + diff --git a/layouts/media/section.html b/layouts/media/section.html index 451a19e..594876b 100644 --- a/layouts/media/section.html +++ b/layouts/media/section.html @@ -44,10 +44,13 @@ -

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