Files
handmade-revolt-backend/crates/core/database/src/events/client.rs
2025-01-28 15:55:21 +00:00

309 lines
7.6 KiB
Rust

use authifier::AuthifierEvent;
use revolt_result::Error;
use serde::{Deserialize, Serialize};
use revolt_models::v0::{
AppendMessage, Channel, ChannelUnread, ChannelVoiceState, Emoji, FieldsChannel, FieldsMember, FieldsMessage, FieldsRole, FieldsServer, FieldsUser, FieldsWebhook, Member, MemberCompositeKey, Message, PartialChannel, PartialMember, PartialMessage, PartialRole, PartialServer, PartialUser, PartialUserVoiceState, PartialWebhook, RemovalIntention, Report, Server, User, UserSettings, UserVoiceState, Webhook
};
use crate::Database;
/// Ping Packet
#[derive(Serialize, Deserialize, Debug, Clone)]
#[serde(untagged)]
pub enum Ping {
Binary(Vec<u8>),
Number(usize),
}
/// Fields provided in Ready payload
#[derive(PartialEq)]
pub enum ReadyPayloadFields {
Users,
Servers,
Channels,
Members,
Emoji,
VoiceStates,
UserSettings(Vec<String>),
ChannelUnreads,
}
/// Protocol Events
#[derive(Serialize, Deserialize, Debug, Clone)]
#[serde(tag = "type")]
pub enum EventV1 {
/// Multiple events
Bulk { v: Vec<EventV1> },
/// Error event
Error { data: Error },
/// Successfully authenticated
Authenticated,
/// Logged out
Logout,
/// Basic data to cache
Ready {
#[serde(skip_serializing_if = "Option::is_none")]
users: Option<Vec<User>>,
#[serde(skip_serializing_if = "Option::is_none")]
servers: Option<Vec<Server>>,
#[serde(skip_serializing_if = "Option::is_none")]
channels: Option<Vec<Channel>>,
#[serde(skip_serializing_if = "Option::is_none")]
members: Option<Vec<Member>>,
#[serde(skip_serializing_if = "Option::is_none")]
emojis: Option<Vec<Emoji>>,
#[serde(skip_serializing_if = "Option::is_none")]
voice_states: Option<Vec<ChannelVoiceState>>,
#[serde(skip_serializing_if = "Option::is_none")]
user_settings: Option<UserSettings>,
#[serde(skip_serializing_if = "Option::is_none")]
channel_unreads: Option<Vec<ChannelUnread>>,
},
/// Ping response
Pong { data: Ping },
/// New message
Message(Message),
/// Update existing message
MessageUpdate {
id: String,
channel: String,
data: PartialMessage,
#[serde(default)]
clear: Vec<FieldsMessage>,
},
/// Append information to existing message
MessageAppend {
id: String,
channel: String,
append: AppendMessage,
},
/// Delete message
MessageDelete { id: String, channel: String },
/// New reaction to a message
MessageReact {
id: String,
channel_id: String,
user_id: String,
emoji_id: String,
},
/// Remove user's reaction from message
MessageUnreact {
id: String,
channel_id: String,
user_id: String,
emoji_id: String,
},
/// Remove a reaction from message
MessageRemoveReaction {
id: String,
channel_id: String,
emoji_id: String,
},
/// Bulk delete messages
BulkMessageDelete { channel: String, ids: Vec<String> },
/// New server
ServerCreate {
id: String,
server: Server,
channels: Vec<Channel>,
emojis: Vec<Emoji>,
voice_states: Vec<ChannelVoiceState>
},
/// Update existing server
ServerUpdate {
id: String,
data: PartialServer,
#[serde(default)]
clear: Vec<FieldsServer>,
},
/// Delete server
ServerDelete { id: String },
/// Update existing server member
ServerMemberUpdate {
id: MemberCompositeKey,
data: PartialMember,
#[serde(default)]
clear: Vec<FieldsMember>,
},
/// User joins server
ServerMemberJoin { id: String, user: String },
/// User left server
ServerMemberLeave {
id: String,
user: String,
reason: RemovalIntention,
},
/// Server role created or updated
ServerRoleUpdate {
id: String,
role_id: String,
data: PartialRole,
#[serde(default)]
clear: Vec<FieldsRole>,
},
/// Server role deleted
ServerRoleDelete { id: String, role_id: String },
/// Update existing user
UserUpdate {
id: String,
data: PartialUser,
#[serde(default)]
clear: Vec<FieldsUser>,
event_id: Option<String>,
},
/// Relationship with another user changed
UserRelationship { id: String, user: User },
/// Settings updated remotely
UserSettingsUpdate { id: String, update: UserSettings },
/// User has been platform banned or deleted their account
///
/// Clients should remove the following associated data:
/// - Messages
/// - DM Channels
/// - Relationships
/// - Server Memberships
///
/// User flags are specified to explain why a wipe is occurring though not all reasons will necessarily ever appear.
UserPlatformWipe { user_id: String, flags: i32 },
/// New emoji
EmojiCreate(Emoji),
/// Delete emoji
EmojiDelete { id: String },
/// New report
ReportCreate(Report),
/// New channel
ChannelCreate(Channel),
/// Update existing channel
ChannelUpdate {
id: String,
data: PartialChannel,
#[serde(default)]
clear: Vec<FieldsChannel>,
},
/// Delete channel
ChannelDelete { id: String },
/// User joins a group
ChannelGroupJoin { id: String, user: String },
/// User leaves a group
ChannelGroupLeave { id: String, user: String },
/// User started typing in a channel
ChannelStartTyping { id: String, user: String },
/// User stopped typing in a channel
ChannelStopTyping { id: String, user: String },
/// User acknowledged message in channel
ChannelAck {
id: String,
user: String,
message_id: String,
},
/// New webhook
WebhookCreate(Webhook),
/// Update existing webhook
WebhookUpdate {
id: String,
data: PartialWebhook,
remove: Vec<FieldsWebhook>,
},
/// Delete webhook
WebhookDelete { id: String },
/// Auth events
Auth(AuthifierEvent),
/// Voice events
VoiceChannelJoin {
id: String,
state: UserVoiceState,
},
VoiceChannelLeave {
id: String,
user: String,
},
VoiceChannelMove {
user: String,
from: String,
to: String,
},
UserVoiceStateUpdate {
id: String,
channel_id: String,
data: PartialUserVoiceState,
}
}
impl EventV1 {
/// Publish helper wrapper
pub async fn p(self, channel: String) {
#[cfg(not(debug_assertions))]
redis_kiss::p(channel, self).await;
#[cfg(debug_assertions)]
info!("Publishing event to {channel}: {self:?}");
#[cfg(debug_assertions)]
redis_kiss::publish(channel, self).await.unwrap();
}
/// Publish user event
pub async fn p_user(self, id: String, db: &Database) {
self.clone().p(id.clone()).await;
// TODO: this should be captured by member list in the future and not immediately fanned out to users
if let Ok(members) = db.fetch_all_memberships(&id).await {
for member in members {
self.clone().server(member.id.server).await;
}
}
}
/// Publish private event
pub async fn private(self, id: String) {
self.p(format!("{id}!")).await;
}
/// Publish server member event
pub async fn server(self, id: String) {
self.p(format!("{id}u")).await;
}
/// Publish internal global event
pub async fn global(self) {
self.p("global".to_string()).await;
}
}