forked from jmug/stoatchat
* feat: add rename endpoint with rename-only update Signed-off-by: Gabriel <60961939+gabrielfordevelopment@users.noreply.github.com> * fix: enforce detached emoji edit restrictions Signed-off-by: Gabriel <60961939+gabrielfordevelopment@users.noreply.github.com> * fix: always enforce emoji edit permissions Signed-off-by: Gabriel <60961939+gabrielfordevelopment@users.noreply.github.com> --------- Signed-off-by: Gabriel <60961939+gabrielfordevelopment@users.noreply.github.com>
350 lines
8.7 KiB
Rust
350 lines
8.7 KiB
Rust
use authifier::AuthifierEvent;
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use revolt_result::Error;
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use serde::{Deserialize, Serialize};
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use revolt_models::v0::{
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AppendMessage, Channel, ChannelUnread, ChannelVoiceState, Emoji, FieldsChannel, FieldsMember, FieldsMessage, FieldsRole, FieldsServer, FieldsUser, FieldsWebhook, Member, MemberCompositeKey, Message, PartialChannel, PartialEmoji, PartialMember, PartialMessage, PartialRole, PartialServer, PartialUser, PartialUserVoiceState, PartialWebhook, PolicyChange, RemovalIntention, Report, Server, User, UserSettings, UserVoiceState, Webhook
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};
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use crate::Database;
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/// Ping Packet
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#[derive(Serialize, Deserialize, Debug, Clone)]
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#[serde(untagged)]
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pub enum Ping {
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Binary(Vec<u8>),
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Number(usize),
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}
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/// Fields provided in Ready payload
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#[derive(PartialEq, Debug, Clone, Deserialize)]
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pub struct ReadyPayloadFields {
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pub users: bool,
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pub servers: bool,
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pub channels: bool,
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pub members: bool,
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pub emojis: bool,
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pub voice_states: bool,
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pub user_settings: Vec<String>,
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pub channel_unreads: bool,
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pub policy_changes: bool,
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}
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impl Default for ReadyPayloadFields {
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fn default() -> Self {
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Self {
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users: true,
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servers: true,
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channels: true,
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members: true,
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emojis: true,
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voice_states: true,
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user_settings: Vec::new(),
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channel_unreads: false,
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policy_changes: true,
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}
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}
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}
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/// Protocol Events
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#[derive(Serialize, Deserialize, Debug, Clone)]
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#[serde(tag = "type")]
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pub enum EventV1 {
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/// Multiple events
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Bulk { v: Vec<EventV1> },
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/// Error event
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Error { data: Error },
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/// Successfully authenticated
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Authenticated,
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/// Logged out
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Logout,
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/// Basic data to cache
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Ready {
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#[serde(skip_serializing_if = "Option::is_none")]
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users: Option<Vec<User>>,
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#[serde(skip_serializing_if = "Option::is_none")]
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servers: Option<Vec<Server>>,
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#[serde(skip_serializing_if = "Option::is_none")]
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channels: Option<Vec<Channel>>,
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#[serde(skip_serializing_if = "Option::is_none")]
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members: Option<Vec<Member>>,
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#[serde(skip_serializing_if = "Option::is_none")]
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emojis: Option<Vec<Emoji>>,
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#[serde(skip_serializing_if = "Option::is_none")]
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voice_states: Option<Vec<ChannelVoiceState>>,
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#[serde(skip_serializing_if = "Option::is_none")]
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user_settings: Option<UserSettings>,
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#[serde(skip_serializing_if = "Option::is_none")]
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channel_unreads: Option<Vec<ChannelUnread>>,
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#[serde(skip_serializing_if = "Option::is_none")]
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policy_changes: Option<Vec<PolicyChange>>,
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},
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/// Ping response
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Pong { data: Ping },
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/// New message
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Message(Message),
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/// Update existing message
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MessageUpdate {
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id: String,
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channel: String,
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data: PartialMessage,
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#[serde(default)]
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clear: Vec<FieldsMessage>,
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},
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/// Append information to existing message
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MessageAppend {
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id: String,
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channel: String,
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append: AppendMessage,
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},
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/// Delete message
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MessageDelete { id: String, channel: String },
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/// New reaction to a message
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MessageReact {
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id: String,
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channel_id: String,
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user_id: String,
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emoji_id: String,
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},
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/// Remove user's reaction from message
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MessageUnreact {
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id: String,
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channel_id: String,
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user_id: String,
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emoji_id: String,
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},
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/// Remove a reaction from message
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MessageRemoveReaction {
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id: String,
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channel_id: String,
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emoji_id: String,
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},
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/// Bulk delete messages
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BulkMessageDelete { channel: String, ids: Vec<String> },
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/// New server
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ServerCreate {
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id: String,
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server: Server,
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channels: Vec<Channel>,
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emojis: Vec<Emoji>,
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voice_states: Vec<ChannelVoiceState>
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},
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/// Update existing server
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ServerUpdate {
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id: String,
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data: PartialServer,
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#[serde(default)]
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clear: Vec<FieldsServer>,
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},
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/// Delete server
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ServerDelete { id: String },
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/// Update existing server member
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ServerMemberUpdate {
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id: MemberCompositeKey,
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data: PartialMember,
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#[serde(default)]
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clear: Vec<FieldsMember>,
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},
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/// User joins server
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ServerMemberJoin {
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id: String,
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// Deprecated: use member.id.user
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#[deprecated = "Use member.id.user instead"]
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user: String,
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member: Member,
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},
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/// User left server
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ServerMemberLeave {
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id: String,
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user: String,
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reason: RemovalIntention,
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},
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/// Server role created or updated
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ServerRoleUpdate {
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id: String,
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role_id: String,
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data: PartialRole,
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#[serde(default)]
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clear: Vec<FieldsRole>,
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},
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/// Server role deleted
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ServerRoleDelete { id: String, role_id: String },
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/// Server roles ranks updated
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ServerRoleRanksUpdate { id: String, ranks: Vec<String> },
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/// Update existing user
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UserUpdate {
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id: String,
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data: PartialUser,
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#[serde(default)]
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clear: Vec<FieldsUser>,
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event_id: Option<String>,
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},
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/// Relationship with another user changed
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UserRelationship { id: String, user: User },
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/// Settings updated remotely
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UserSettingsUpdate { id: String, update: UserSettings },
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/// User has been platform banned or deleted their account
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///
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/// Clients should remove the following associated data:
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/// - Messages
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/// - DM Channels
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/// - Relationships
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/// - Server Memberships
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///
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/// User flags are specified to explain why a wipe is occurring though not all reasons will necessarily ever appear.
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UserPlatformWipe { user_id: String, flags: i32 },
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/// New emoji
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EmojiCreate(Emoji),
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/// Update existing emoji
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EmojiUpdate {
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id: String,
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data: PartialEmoji,
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},
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/// Delete emoji
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EmojiDelete { id: String },
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/// New report
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ReportCreate(Report),
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/// New channel
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ChannelCreate(Channel),
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/// Update existing channel
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ChannelUpdate {
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id: String,
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data: PartialChannel,
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#[serde(default)]
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clear: Vec<FieldsChannel>,
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},
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/// Delete channel
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ChannelDelete { id: String },
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/// User joins a group
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ChannelGroupJoin { id: String, user: String },
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/// User leaves a group
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ChannelGroupLeave { id: String, user: String },
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/// User started typing in a channel
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ChannelStartTyping { id: String, user: String },
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/// User stopped typing in a channel
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ChannelStopTyping { id: String, user: String },
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/// User acknowledged message in channel
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ChannelAck {
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id: String,
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user: String,
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message_id: String,
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},
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/// New webhook
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WebhookCreate(Webhook),
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/// Update existing webhook
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WebhookUpdate {
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id: String,
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data: PartialWebhook,
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remove: Vec<FieldsWebhook>,
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},
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/// Delete webhook
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WebhookDelete { id: String },
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/// Auth events
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Auth(AuthifierEvent),
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/// Voice events
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VoiceChannelJoin {
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id: String,
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state: UserVoiceState,
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},
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VoiceChannelLeave {
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id: String,
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user: String,
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},
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VoiceChannelMove {
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user: String,
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from: String,
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to: String,
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state: UserVoiceState
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},
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UserVoiceStateUpdate {
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id: String,
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channel_id: String,
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data: PartialUserVoiceState,
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},
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UserMoveVoiceChannel {
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node: String,
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from: String,
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to: String,
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token: String,
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}
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}
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impl EventV1 {
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/// Publish helper wrapper
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pub async fn p(self, channel: String) {
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#[cfg(not(debug_assertions))]
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redis_kiss::p(channel, self).await;
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#[cfg(debug_assertions)]
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info!("Publishing event to {channel}: {self:?}");
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#[cfg(debug_assertions)]
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redis_kiss::publish(channel, self).await.unwrap();
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}
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/// Publish user event
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pub async fn p_user(self, id: String, db: &Database) {
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self.clone().p(id.clone()).await;
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// TODO: this should be captured by member list in the future and not immediately fanned out to users
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if let Ok(members) = db.fetch_all_memberships(&id).await {
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for member in members {
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self.clone().server(member.id.server).await;
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}
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}
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}
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/// Publish private event
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pub async fn private(self, id: String) {
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self.p(format!("{id}!")).await;
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}
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/// Publish server member event
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pub async fn server(self, id: String) {
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self.p(format!("{id}u")).await;
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}
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/// Publish internal global event
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pub async fn global(self) {
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self.p("global".to_string()).await;
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}
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}
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