//! Semi-important background task management use crate::Database; use async_std::task; use std::time::Instant; const WORKER_COUNT: usize = 5; pub mod ack; pub mod apple_notifications; pub mod last_message_id; pub mod process_embeds; pub mod web_push; /// Spawn background workers pub async fn start_workers(db: Database, authifier_db: authifier::Database) { task::spawn(apple_notifications::worker(db.clone())); for _ in 0..WORKER_COUNT { task::spawn(ack::worker(db.clone(), authifier_db.clone())); task::spawn(last_message_id::worker(db.clone())); task::spawn(process_embeds::worker(db.clone())); task::spawn(web_push::worker(authifier_db.clone())); } } /// Task with additional information on when it should run pub struct DelayedTask { pub data: T, last_updated: Instant, first_seen: Instant, } /// Commit to database every 30 seconds if the task is particularly active. static EXPIRE_CONSTANT: u64 = 30; /// Otherwise, commit to database after 5 seconds. static SAVE_CONSTANT: u64 = 5; impl DelayedTask { /// Create a new delayed task pub fn new(data: T) -> Self { DelayedTask { data, last_updated: Instant::now(), first_seen: Instant::now(), } } /// Push a task further back in time pub fn delay(&mut self) { self.last_updated = Instant::now() } /// Check if a task should run yet pub fn should_run(&self) -> bool { self.first_seen.elapsed().as_secs() > EXPIRE_CONSTANT || self.last_updated.elapsed().as_secs() > SAVE_CONSTANT } }